Bringing hands into virtual reality just got a major upgrade. Now officially integrated in Unreal Engine 4.11, getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! This popular community plugin is now the official plugin and brings new features like rigged character […]
Month / March 2016
With the recent release of the Oculus Rift CV1 and 1.3 SDK, this is an exciting time for virtual reality. Here’s what you need to know to start playing and building with the consumer edition. How can I build in Unity with the 1.3 SDK? Upgrading to a new SDK can be time-consuming and complicated. But […]
One mass extinction event wasn’t enough! Earth’s remaining dinosaur population is making a comeback. In Vox Rocks Dino Destroyer, you can blast through four levels of block-filled action with the power of magnetics, color coordination, and broken dino teeth. Created by Mark Mayer, Dino Destroyer is the 4th place winner of the 3D Jam VR Track. But before the […]
One of the most widely played games on the face of the planet is your only means of survival in RPS Island. Created by ISVR, it took third place in this year’s 3D Jam VR Track for addictive gameplay and solid interaction design. Faced with a never-ending onslaught of enemies on a tropical island, you must defeat them by […]
You can do a lot of things with Blocks: smack them around, turn off gravity, select different modes and shapes. But at its heart, our flagship demo for Orion contains two fundamental interactions – creating blocks and grabbing blocks. These are built on pinching and grabbing, which are based on how we naturally use our […]
Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. In tandem, we’ve also been giving our Unity toolset an overhaul from the ground up. The Core Asset Orion documentation has details on using the tools and the underlying API, but to help you get acquainted, here’s some […]
We’ve just released an updated version of our newly overhauled Unity Core Assets for the Orion Beta. Along with major performance improvements and an improved workflow, you also now have access to the first of many add-on modules. There’s never been a better time to upgrade from the older Unity assets for V2 tracking, so […]