Playability, as in play ability, means everything to me as a composer. Last October, I was able to perform a full orchestra using just a keyboard and my hand in the air. More recently, I discovered a very intuitive and creative way to play a virtual violin – with the help of the Leap Motion Controller, a virtual instrument, and a pen.
// Guest Posts
In any 3D virtual environment, selecting objects with a mouse becomes difficult if the scene becomes densely populated and structures are occluded. This is a real problem with anatomy models, where there is no true empty space and organs, vessels, and nerves always sit flush with adjacent structures.
By creating a game that forced his eyes to work together, cross-eye sufferer and game developer James Blaha has been working to overcome his condition and retrain his brain with the power of gamification.
While truly smart digital assistants are still on the horizon, recent advances in voice recognition and control technologies are taking us closer to sci-fi dreams like Iron Man’s AI JARVIS or Her’s Samantha.
What if controlling a robotic arm felt as natural as moving your own arm? Meet the Anthropomorphic Augmented Reality Controller (AARC) – a natural user interface that makes it easy to control robotic arms and save lives in the field.
When a developer demos their software, especially at a hackathon, it’s best to “do it live.” For longer form presentations, a slide deck is generally the tool of choice, either using Keynote or PowerPoint. Having attended hundreds, if not thousands, of technical talks and hackathon presentations in the past few years, I can tell you […]
Experimental headsets are changing how we see the world, either by creating the virtual worlds of our imaginations or adding ghostly layers on top of the real world. At the LEAP.AXLR8R, GetVu’s vision lies between these two extremes – an augmented reality platform where 3D models appear to exist in real space, amongst real objects.
The Internet of Things is different things to different people. In recent posts on Leap Motion’s Developer Labs, we’ve seen how the Leap Motion device can open up new interaction models in smart environments. To exist within the Internet of Things – to network with other devices in a smart ecosystem on a machine-to-machine (M2M) […]
One of the issues with the Oculus Rift is that you can’t see anything around you while wearing the headset. Attaching the Leap Motion Controller allows users to see and interact with a virtual environment without the need to fumble for unseen peripherals.