// Leap Motion Team

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From drinking your morning coffee to turning off the lamp, you use your hands thousands of times a day. It’s easy to take for granted – until your hands don’t cooperate. To help people rehabilitate from strokes and hand tremors, doctors and researchers are doing some really amazing things with off-the-shelf hardware.

In a recent presentation for the Society for Neuroscience Conference, three researchers from UCSF stacked the Leap Motion Controller against two different data gloves to help assess people who suffered from stroke. They believe that the Leap Motion Controller could play a key role in how doctors diagnose and treat a variety of brain disorders – even during live surgery.

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Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. This month, we’re exploring the bleeding edge of VR design with a closer look at our VR Best Practices Guidelines.

Locomotion is one of the greatest challenges in VR, and there are no truly seamless solutions beyond actually walking around in a Holodeck-style space. Generally, the best VR applications that use Leap Motion for navigation aren’t centered around users “walking” around in a non-physical way, but transitioning between different states. With that in mind, here are 5 interesting experiments on moving around in VR.

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. This month, we’re exploring the bleeding edge of VR design with a closer look at our VR Best Practices Guidelines.

Once the most underrated element of virtual reality, sound is now widely recognized to be a major element in creating VR with “presence.” In this post, we take a look at 4 ways that sound, VR, and motion controls can be a powerful combination.

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Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. This month, we’re exploring the bleeding edge of VR design with a closer look at our VR Best Practices Guidelines.

As an optical motion tracking platform, the Leap Motion Controller is fundamentally different from handheld controllers in many ways. Here are 4 tips to designing for the controller’s unique strengths, while avoiding common pitfalls.

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Earlier today, indie studio HE SAW launched the full version of Blue Estate, the darkly funny rail shooter based on the critically acclaimed comics series. Featuring hours of new gameplay, new enemies, and the most ridiculous mob bosses you’ve ever seen, the game is now available on PC for the Leap Motion Controller on our App Store.

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This weekend, Team Leap Motion made the trip from San Francisco to join over 1500 students at the Pauley Pavilion. Amidst the sleeping bags, Red Bulls, and bleary-eyed jamming sessions, we watched as hundreds of hacks came to life.

OSVR faceplate with Leap Motion side

Today, Leap Motion and OSVR announced that the upcoming OSVR Hacker Dev Kit will feature an optional faceplate embedded with Leap Motion hardware. The addition of the OSVR faceplate with Leap Motion will make the HDK the first-to-market virtual reality headset with fully integrated motion control technology. This also marks the first in a future lineup of virtual reality headsets with embedded Leap Motion hardware and software.

This week, we’re happy to announce that the source code for Planetarium is now available on GitHub. It’s been an incredible project so far, and our team is excited to continue developing our core Widgets for VR experiences.

Leap Motion soloist? It’s not as strange as it might sound at first. At a recent performance of the Berklee Symphony Orchestra, Muse co-creator Dr. Richard Boulanger played alongside classical horns and strings – in a composition specially written for his virtual musical instrument. Available for Mac and Windows on the Leap Motion App Store, […]

Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.

With its abstract visuals and sonic powers, Sander Snake’s Soundscape VR was voted community favorite by 3D Jam voters. Designed for the Oculus Rift, it’s available free for Mac and Windows on the Leap Motion App Store.