When can we expect Oculus SDK v0.8 to be supported, as currently its not possible to use the LeapMotion with the latest version of Unity or Unreal (due to them requiring Oculus SDK v0.8), which is a huge problem. I know you guys are busy but its a been almost 7 months since the release of Oculus SDK v0.6 and a lot of us developers need support for this latest version otherwise we cant use the LeapMotion controller at all.
Please LeapMotion, hurry up! We are tired of waiting and we need to be able to get our projects into shipping builds.
Thanks.