// Gaming

rigged-hand-viewer

The choice of hand design can fundamentally make or break user experience. As a developer, a hyper-realist render in your trippy space shooter might be an intergalactic buzzkill. Conversely, if your user is playing a general in a WWII bunker, you might want to lean more human than cyborg. Hand Viewer, a brand-new release in our Examples Gallery, gives you an arsenal of onscreen hands to experiment with as you build new desktop experiences with Leap Motion.

beeeeeeeeeeeeeees

The average human brain weighs about three pounds. Picture three pounds of bees encased in your skull, buzzing out of your ears. You’re welcome. Thankfully, Select 3D Jam Team Three Pounds of Bees has no intention of inducing gamers into this nightmare scenario. Rather, their goal is to bring the power of pollination to your fingertips.

dualcyon

One of the great appeals of motion control is that it gives us an enormous feeling of power and control over our digital environment. But what if someone took that control away from you? For their Select 3D Jam submission, Chad Toprak and Yang Ho are developing a unique two-player experience for the Oculus Rift – dualcyon, a blind co-op puzzle experience.

3d-jam-ferrari-cops1

Inspired by the classic arcade game Out Run, the upcoming 3D Jam submission Ferrari Cops brings a new spin on an old favorite. Along with fast-paced gameplay and challenging courses, it also features the ability to blitz through the streets and control guns with your fingers.

blog-widgets

User interface design can be a huge challenge, especially with the wide open possibilities of touchless VR. Today, we’re excited to release a set of three widgets designed for VR and desktop environments. Built in Unity, these three widgets are just the beginning, as we plan to release additional building blocks in the future – so you have the tools you need to build the platform beyond the screen.

rhythm-red-alert

This week, as the global 3D Jam’s Open track continues to heat up, the 16 teams chosen at IndieCade 2014 have been hard at work building 3D experiences for the Select track. One of the teams competing for more than $75,000 in cash and prizes is Lazy 8 Studios with Rhythm Red Alert.

Mathematics lies beneath the surface of just about everything – and VR is definitely no exception. If you’re not using our Unity VR assets, we know you’d much rather get started quickly than spend hours tweaking variables and teasing out rotation matrices. That’s why I put together this quick guide to VR essentials. In this post, we’ll cover correcting for distortion, orienting objects and cameras within your scene, and using the Image API for raw image passthrough.

playground-flower-scene

From grabbing robots in a dance club to stroking flower petals, we love designing new interactions that put your hands into new digital landscapes. Featuring just three scenes and a few core interactions, our V2 orientation app Playground was designed to provide users with a quick introduction to the new software’s tracking capabilities – as […]

planetarium1

Just in time for the 3D Jam, we’ve rolled out an update to our setup guide for Unity, along with a brand-new asset! With Rift/Desktop, your project will be able to recognize whether an Oculus Rift is connected, and set the camera accordingly – allowing for easy access to desktop and VR modes within a single app. Here’s a quick recap of our existing Unity resources, including the new asset.

Ever wondered how a subatomic particle feels as it accelerates through the supercollider on the road to annihilation? From the developer behind Kyoto and Lotus, Collider is a new audiovisual experience that takes you on a journey through a psychedelic vortex of light and sound. Now featuring full head-mounted support for the Oculus Rift DK1 and DK2, Collider brings together raw infrared imagery with full 3D immersion – and it’s available free on the Leap Motion App Store.