Constants used in Leap Motion math functions.
Public Membersconst float DEG_TO_RAD
The constant ratio to convert an angle measure from degrees to radians.
Multiply a value in degrees by this constant to convert to radians.
- Since
- 1.0
const float EPSILON
The difference between 1 and the least value greater than 1 that is representable as a float.
- Since
- 2.0
const float PI
The constant pi as a single precision floating point number.
- Since
- 1.0
const float RAD_TO_DEG
The constant ratio to convert an angle measure from radians to degrees.
Multiply a value in radians by this constant to convert to degrees.
- Since
- 1.0
C# and Unity