Leap Motion Developer
GET STARTED GEMINI PREVIEW DOCS DEMOS SIGN IN
TOUCHFREE UNITY MRTK UNITY UNREAL OPENXR
GET STARTED DEVELOP TOUCHFREE UNITY MRTK UNITY UNREAL OPENXR GEMINI PREVIEWDOCSDEMOSSIGN IN
Leap Motion Developer
/ DEVELOPER

Core Asset 4.1.3

  • Fix: Instantiating LMHeadMountedRig at runtime would break HandRepresentation building.
  • Fix: When a hand was removed from the scene, its model's were all returned to the HandPool. But there needed to be a check to see if there was another candidate hand active in the scene. Then, add the model to that hand instead of returning to HandPool.
Download from GitHub ›
core_asset, unityLeap Motion DeveloperAugust 10, 2016
Facebook0 Twitter LinkedIn0 Reddit Tumblr 0 Likes
Previous

Detection Examples v1.0.2

module, unityLeap Motion DeveloperAugust 23, 2016detector
Next

Core Asset 4.1.2

core_asset, unityLeap Motion DeveloperAugust 2, 2016
Ultraleap
2522 Leghorn Street,
Mountain View, CA, 94043,
United States
+1 650 600 9916 info@ultraleap.com
Hours
Mon 8am - 5pm
Tue 8am - 5pm
Wed 8am - 5pm
Thu 8am - 5pm
Fri 8am - 5pm
 

COMPANY

About
Careers
Contact
Press

COMMUNITY

Blog
Forum
Gallery
Support

DEVELOPERS

Get Started
Documentation
Unity
Unreal

LEGAL

End User License Agreement
Legal
Privacy Policy

Copyright © 2020, Ultraleap Ltd