Hey,
I'm currently doing my first project with Leap Motion, HTC Vive and Unity.
When I create a new project and add the LeapRig everything is just fine, but after adding Interaction Manager as child of LeapRig, I get the following error message, which gets repeated multiple times a second:
INPUT AXIS NOT SET UP. Go to your Input Manager and add a definition for on the 9th Joystick Axis.
UnityEngine.Debug:LogError(Object)
Leap.Unity.Interaction.InteractionXRController:fixedUpdateGraspButtonState(Boolean) (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionXRController.cs:733)
Leap.Unity.Interaction.InteractionXRController:fixedUpdateGraspingState() (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionXRController.cs:706)
Leap.Unity.Interaction.InteractionController:fixedUpdateGrasping() (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionController.cs:1783)
Leap.Unity.Interaction.InteractionController:Leap.Unity.Interaction.IInternalInteractionController.FixedUpdateController() (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionController.cs:259)
Leap.Unity.Interaction.InteractionManager:fixedUpdateInteractionControllers() (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionManager.cs:372)
Leap.Unity.Interaction.InteractionManager:FixedUpdate() (at Assets/LeapMotion/Modules/InteractionEngine/Scripts/InteractionManager.cs:299)
Has anyone an idea why this happens and how to fix it?
I already worked with the interaction manager, but suddenly this error message occured.
I can run my program just fine too, but the error bothers me anyway and makes it difficult to use the console properly.
Greetings from Germany
Marc