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// Augmented & Virtual Reality

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Designing the stage where your users will play is an incredibly important part of VR. Like an architect or a set designer, you have the power to […]

Until the rise of VR, we lived on the edges of a digital universe that was trapped behind glass screens. Immensely powerful and infinitely portable, but still distant and inaccessible. Now the glass is breaking. We can see and reach into new worlds, and the digital is taking substance in our reality. You are now […]

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. In architecture school, we had many long discussions about things most non-designers probably never give much thought to. These always swung quickly between absurdly abstract and philosophically important, and I could never be sure which of the two was […]

Breaking into VR development doesn’t need to break the bank. If you have a newer Android phone and a good gaming computer, it’s possible to prototype, test, and share your VR projects with the world using third-party software like RiftCat’s VRidge. In this post, we’ll take a look at what you’ll need to get started […]

Following up on last week’s release of the Leap Motion Interaction Engine, I’m excited to share Weightless: Remastered, a major update to my project that won second place in the first-ever 3D Jam. A lot has changed since then! In this post, we’ll take a deeper look at the incredible power and versatility of the […]

Itadakimasu (Japanese for ‘Bon Appetit’) is a therapeutic VR experience that allows users to interact with animals through different hand gestures. The focus of this piece stems from research findings that animal-assisted therapy can help decrease anxiety and reduce blood pressure in patients. Although the experience is simple in content, my intent is that it […]

Update (6/8/17): Interaction Engine 1.0 is here! Read more on our release announcement: blog.leapmotion.com/interaction-engine Game physics engines were never designed for human hands. In fact, when you bring your hands into VR, the results can be dramatic. Grabbing an object in your hand or squishing it against the floor, you send it flying as the physics […]

We made history on Thursday with 16 dance finalists competing for an NVIDIA GeForce GTX 1070 and eternal glory. Through the magic of AltspaceVR’s FrontRow feature and a live DJ, over 380 people were in attendance, but everyone was able to watch the top 16 bring the house down with their mad moves.

Last week, we chose our finalists for the #VRDanceParty in AltspaceVR. (In case you missed it, check out the auditions here.) Now it’s time for a historic spectacle, where 16 finalists will compete for an NVIDIA GeForce GTX 1070 and eternal glory.

Welcome to AltSpaceVR – a place that can exist anywhere, and where exciting things are constantly happening. These are still early days for social VR, and AltspaceVR is at the forefront of a whole new way for human beings to connect. Earlier this week, we caught up with Bruce Wooden, aka “Cymatic Bruce,” to talk […]