GameWAVE

Uwyn
4.31782945736434 of 5
(129)

Information
System Requirements
  • MacOSX 10.7.5 or higher.
  • i3 2GHz CPU or better.
  • 2GB RAM.
  • 20MB free HD space.

Major new feature

Community site to share GameWAVE files Gawshare.com

Video game and operating system control

GameWAVE makes it possible to completely control keyboard and mouse-based video games with your Leap Motion Controller. To do so, you assign actions to different gestures and make them correspond to what your favorite video games are expecting. This might initially take a little effort, but once you find a combination of gestures and actions that feels right for you, they can be saved for later use and you'll feel like stepping into a science-fiction movie.

GameWAVE is also incredibly useful for controlling the rest of your computer with gestures. The flexibility and detail needed for real-time gaming makes it excel for operating system control.

GameWAVE can save each configuration into a dedicated document with the possibility of skinning its looks by providing a background image on which the transparent GUI will overlay.

Supported gestures for each hand:

  • 12 different swipes : one, two and more fingers in four independent directions (up, down, left, right)
  • 6 different circles : one, two and more fingers in two independent directions (left, right)
  • 6 continuous movement directions: upward, downward, leftward, rightward, forward and backward
  • 4 continuous inclinations: upward, downward, inward and outward
  • two different movements styles for each axis: move like mouse or move like gamepad
  • speed and rest zone sliders to fine-tune movement precision
  • hand opened or close
  • hand flat state when it's not inclined
  • single finger tap
  • thumb lift
  • rapid multiple finger taps

Supported actions to map gestures to:

  • key press : virtual any key combination on your keyboard, apart from hardwired system shortcuts
  • modifier keys: shift, control, alt, windows
  • caps lock key
  • reposition hand during the movement gestures without interruptions
  • mouse click left, center, right, double click
  • mouse move up, down, left, right
  • scroll wheel up, down, left, right
  • media control: play, stop, previous, next, mute, quieter, louder
  • open documents, applications or folders
  • system commands: lock, logoff, sleep, restart and shutdown
  • switch between steering and trigger modes to enable continuous actions and one-shot action on the same hand
  • a whole collection of OS-specific commands that are different on MacOSX and Windows, leveraging the possibilities of each

Note that even though we did our best to make GameWAVE compatible with as many games and applications out there, we can't guarantee that it will function with all of them. Competitive online multiplayer games in particular seem to block virtual mouse and keyboard input. You can find a growing list of games that were confirmed working by the community on our website.

What's New

Version 1.5.3
  • Improvement to allow modifier keys to influence other actions, for instance hold shift with one hand and click with the other for a shift+click action.
  • Improvements to rapid multi-taps gesture detection so that fast open-hand down swipes can't trigger them anymore.
  • Improvements to closed inclination detection in trigger mode, it's now a lot more predictable even when fingertips stick out.
  • Fix for MacOSX Rewind and Forward actions not loading correctly from saved documents.

Version 1.5.2 had the following improvements:

  • MacOSX fix where the modifier-only actions could sometimes remain stuck pressed down in certain games.
  • MacOSX improvement to the click in place behaviour to mimic the Windows implementation, meaning that during the click the mouse pointer doesn't move at all instead of merely not dragging.
  • Minor internal improvements.

Version 1.5.1 had the following improvements:

  • Regression fix for global hot keys that couldn't be set anymore.
  • Improvement to mouse click behavior so that only continuous gestures cause drag operations. Single-shot gestures will now always click in place even if your hand moves at the same time.
  • Check to notify users when background applications aren't enabled in the Leap Motion settings.
  • Fix to show the right icon for Windows file association of .gaw files.

Version 1.5.0 had the following improvements:

  • Made version jump to 1.5.0 to indicate the amount of work that went into the application compared to the initial release.
  • Added support for adding your own description for each action, this allows you to give a meaningful explanation so that anyone can instantly understand what each gesture relates to.
  • Added support for editing actions by showing the previous action configuration in the popup. This allows for the description to be changed of existing actions or to change the action while leaving the description in place.
  • Added support for system commands: lock, logoff, sleep, restart and shutdown.
  • Added status bar icon for GameWAVE on MacOSX, allowing it to run completely in the background with the main window is closed.
  • Improved MacOSX HUD notification to float on top of fullscreen applications when the main window of GameWAVE is closed.
  • Switched around default previous/next media controls on MacOSX with rewind/forward since these are the actions that are on the Apple keyboards and that applications like Spotify expect. GameWAVE will automatically migrate older GAW files.
  • Added new mode stabilization preference that requires the presence of at least one finger. This should successfully suppress most accidental hand activations when GameWAVE is running while you're doing other things. This option can be disabled in the global preferences with the 'Stabilization requires visible fingers' option.
  • Added preference to turn off stabilization before trigger mode. This restores the previous default GameWAVE behavior but also prevents the progressive hand inclination gestures to use your natural hand inclination as a baseline.
  • Removed monitoring of gesture detection since it wasn't able to reliably see when the Leap Motion Software and GameWAVE got out of sync.
  • Fix to HUD notifications so that they don't respond to mouse or keyboard input.
  • Fix to leave the gesture configuration dialogs present even when a HUD notification is shown.

Ratings & Reviews

Average Rating
4.31782945736434 of 5
(129)

  • It says it has a mouse but I cant find it

    3 of 5
    by serengeti — October 29

    I cannot get the mouse to work and that is why I bought it. I dont want to spend hours working with this. It says mouse here an there but it should work right away. This wasn't for me.

     


  • An open book...that's empty

    1 of 5
    by silversurf — October 26

    This app starts with a settings window, that reminds of better days, When no one knew how to design. The hand pointing up and down sometimes responds well, but many times not at all. There is no real reason why. It looks like it can do a lot, just not what I want.

    1 out of 3 customers found this review helpful.


  • Brilliant Idea!!

    4 of 5
    by Darklight7 — October 25

    Being able to use your hands to manipulate a player in a FPS using GameWave is just astonishing.. However, I was disappointed that you could not map the "LShift ", "LCtrl" or the "LAlt" Keys to a gesture.. Those individual keys are very essential to the new modern PC FPS games.. You are only able to map a "LShift/Ctrl/Alt + (key)".. Other than that, this app is very exciting!! I can't wait to see what the next 5-10 years of Leap Motion evolution brings us..

     


  • Superior to the rest

    5 of 5
    by dangerst — September 28

    Out of the other OS apps, this one has far more customization, less clunky menus that pop up by every trivial movement, and appears to be very accurate. I see a lot of potential for growth with this developer, as the mainstay for interfacing with regular, and advanced, computer operations. I highly recommend this app to anyone looking to try the leap motion of extensive use, even if they aren't a gamer.

    1 out of 1 customers found this review helpful.


  • Marvelous Controller App!

    5 of 5
    by FUN — September 28

    If you use this app for the first time, try HandWAVE at first. It's a good introduction of GameWAVE and FREE! I was so satisfied with it and graded it up to this. GameWAVE's control is more accurate than any other similar apps I know. I'm a little confused about setting commands to each hand apart, so I set the same commands. That works. No problem.

    1 out of 2 customers found this review helpful.


Uwyn

Uwyn
Uwyn
  • Headquarters: Belgium
  • Founded: 2003
  • Staff: 2

Uwyn is a custom software application development company.

We specialize in:
* music, video and sound software
* dynamic web applications
* rich internet applications
* web 2.0 and ajax
* platform-independent programs
* interoperable web services

Our differentiators are:
* transparent development process
* strong emphasis on open-source
* fanatical customer support
* modular and extensible toolkit
* standards-based development

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