Leap Motion API documentation¶
Contents:
| Leap | |
| Leap.Config() | The Config class provides access to Leap Motion system configuration information. |
| Leap.Controller(*args) | The Controller class is your main interface to the Leap Motion Controller. |
| Leap.Device() | The Device class represents a physically connected device. |
| Leap.DeviceList() | The DeviceList class represents a list of Device objects. |
| Leap.FingerList() | The FingerList class represents a list of Finger objects. |
| Leap.Frame() | The Frame class represents a set of hand and finger tracking data detected |
| Leap.Gesture(*args) | The Gesture class represents a recognized movement by the user. |
| Leap.CircleGesture(*args) | The CircleGesture classes represents a circular finger movement. |
| Leap.KeyTapGesture(*args) | The KeyTapGesture class represents a tapping gesture by a finger or tool. |
| Leap.ScreenTapGesture(*args) | The ScreenTapGesture class represents a tapping gesture by a finger or tool. |
| Leap.SwipeGesture(*args) | The SwipeGesture class represents a swiping motion of a finger or tool. |
| Leap.GestureList() | The GestureList class represents a list of Gesture objects. |
| Leap.Hand() | The Hand class reports the physical characteristics of a detected hand. |
| Leap.HandList() | The HandList class represents a list of Hand objects. |
| Leap.InteractionBox() | The InteractionBox class represents a box-shaped region completely |
| Leap.Pointable() | The Pointable class reports the physical characteristics of a detected finger or tool. |
| Leap.Finger(*args) | The Finger class represents a tracked finger. |
| Leap.Tool(*args) | The Tool class represents a tracked tool. |
| Leap.PointableList() | The PointableList class represents a list of Pointable objects. |
| Leap.ToolList() | The ToolList class represents a list of Tool objects. |
| Leap.Listener() | The Listener class defines a set of callback functions that you can |
| Leap.Matrix(*args) | The Matrix struct represents a transformation matrix. |
| Leap.Vector(*args) | The Vector struct represents a three-component mathematical vector or point |